John Frye
John Frye
Vehicle designer, and illustrator from the 20th century
South Pasadena, United States

Summary

Conceptual designer: Creating sketches and renderings of ideas and concepts, focusing on aesthetic direction creation. Produce a large volume of quick, legible thumbnail concepts and work with team to narrow down direction, producing finished illustrations of refined concepts for team. Have worked in automotive, aeronautics (airline interiors), entertainment (commercials, video games), and toy industry.

Alias design modeller specialist: Building surface data in Autodesk Alias Studio from sketches, clay scan, or photographs very quickly. Output data is used for prototyping (milled model, SLA parts, etc.) or illustrative rendering.

Specialties: Project management, scheduling, team management. Mentoring and teaching design method and techniques. Autodesk Alias Studio software high level experience; Photoshop; Bunkspeed Udrive, Hyperdrive, Hypershot. Testing of new software, hardware. Investigation into efficiency of design process and methods. Digital modeling from sketch, from scan to high tolerance, from photo or from idea. Presentation rendering, quick ideation. Combining of digital and analog 2D media for greatest efficiency and impact.

Skills

Digital PaintingAnalog sketching3D modeling (nurbs)

Software proficiency

Keyshot
Keyshot
Photoshop
Photoshop
Alias Design
Alias Design
RTT/Dassault Vizualize
RTT/Dassault Vizualize

Experience

  • Instructor at Concept Design Academy
    Pasadena, United States of America
    September 2014 - Present

    Instructor for Concept Vehicle Design and Hard Surface Design (Vis Com II)

  • Principal CG Designer DMV Group Leader at Honda R&D Americas, Inc.
    Torrance, United States of America
    March 1997 - Present

    Group leader for digital modeling team. Focusing on early stage conceptual modeling output for virtual evaluation, scale model and full size prototype output. Managing younger talent and mentoring high level technique. Design evaluation and quality assurance for data output. Project management, scheduling, performance tracking and creating reviews and manpower allocation.

    Digital design modeller and studio illustrator. Specializing in Autodesk Alias Studio modeling and Bunkspeed rendering.

    Continuing to excel in speed, attention to line and surface subtlety, interpretation of design, and quality.

    Expert level illustration of products using 3D and 2D rendering software. Production of illustrations of Honda and Acura products for media use. Illustrations are digital but have a warm, painterly analog quality that represents the vehicles very well.